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Direct Monitoring like Cubase

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With the help of some members of this forum I have solved a few of the issues I was having so I am still working on things. I managed to get most of my transport keys working but they don't quite work as expected. Still working on that until MMC is fully there. The 'stop in position" action has been requested by someone else and I voted for it, and hopefully will be implemented in the future. After some help from the forums the "pause" seems to work the best but it is not a full stop so still does some things I wouldn't want. It's not a full stop. My son thinks he might be able to write a script for me to do that so we're working on that as well. I do get down to very low latencies with my gear but I just don't want to have to worry or deal with it, ever. I never got into using Total Mix much because I use 3 FF800's at once and dealing with the software program, my digital console, and 3 separate mixers is just too awkward and takes up too much monitor real estate in most situations I find myself in. With ADM I can let the software mixer deal with the switching considering I always record in "tape machine mode." often with lots of punch ins. Over all I am really liking Reaper so hope to solve these few problems soon. Thanks Chris

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'95 M3 - GTS 2 '69 2002

stiff///M&02

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Registration: 03.17.2003
30.01.21 - 09:31:38
Message # 21
RE: Direct Monitoring like Cubase

I'm not sure if you have the full concept of what Totalmix does in its entirety (its a bit more powerful than Cuemix) but I agree with your conclusion of just implementing it as an option and be done with it. Chris

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joeyc

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Messages: 61
Registration: 03.06.2001
30.01.21 - 09:36:57
Message # 22
RE: Direct Monitoring like Cubase

"go to Actions, and edit the behavior of the space: and make it transport: play/pause instead of transport: play/stop" that should do you on one count

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Christian

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Registration: 09.15.2002
30.01.21 - 09:46:47
Message # 23
RE: Direct Monitoring like Cubase
VOLVO 480 93 2.0 rear wiper motor and infocentre : Previous topicNext topic: ReaLua Alpha
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