If you start an 'Online render', Reaper always shows "0.9x realtime" or sometimes even "0.8x realtime" at the beginning of the render. After some seconds it finally reaches "1.0x realtime" rate. This can be reproduced even with a project containing just one track with an audio file. The rendered output seems to be fine so this just looks like a display issue. Still it would be nice to have this fixed as I'm always unsure of the result this way. A display of "0.9x realtime" implies "machine too slow" for "1.0x realtime" render! With the "1x Offline" render function this problem doesn't seem to occur.